Module quake3_native_vm::qagame
source · Expand description
Code for the qagame
Quake 3 module
The qagame
module contains the server-side logic of Quake 3, e.g.:
- player physics
- game types
- weapons
- bot A.I.
Unlike the other modules, it does not have to be present on the game client, i.e. players do not have to download it.
Structs
qagame
specific wrapper around genericSyscall
Enums
- Functions exported by the module
- System traps provided by the engine
Traits
- See
vmMain
in ioquake3’sgame/g_main.c
.