Expand description

Protocol datagram “messages” and related types

The dpmaster protocol consists of a few messages that are passed between game servers and the master server to register a game server:

  1. heartbeat
  2. getinfo
  3. infoResponse

Then there are message that are passed between game clients and the master server to query game servers:

  1. getservers
  2. getserversResponse

To support IPv6 there are extended versions of the previous messages:

  1. getserversExt
  2. getserversExtResponse

Structs

Type Definitions